Ships Guide

Choose your vessel wisely - each ship offers a unique playstyle

Mosquito

Mosquito

The standard starter ship for new pilots. Nimble and forgiving, perfect for learning the basics of space travel and landing mechanics.

Specifications

Base Mass
100kg
Fuel Capacity
100 units
Thrust Power
1.5x
T/W Ratio
1.50

Best For

Learning mechanics, light cargo runs, short-range missions

Strengths
  • Balanced stats
  • Easy to handle
  • No purchase cost
Weaknesses
  • Limited cargo capacity
  • Average performance

Mule

Mule

A robust heavy hauler designed for maximum cargo capacity. Built tough with powerful engines to handle massive loads across long distances. In Campaign mode, you hire this ship for specific heavy cargo missions.

Specifications

Base Mass
300kg
Fuel Capacity
200 units
Thrust Power
2.5x
T/W Ratio
0.83

Best For

Campaign missions requiring heavy cargo capacity (hired for missions only)

Strengths
  • Large fuel capacity
  • Powerful engines
  • Heavy cargo hauling
Weaknesses
  • High mass
  • More sluggish handling
  • Requires skill

Vector

Vector

A sleek sport ship built for speed and agility. Lightweight construction and powerful thrusters make it the fastest ship in the fleet. In Campaign mode, you hire this ship for time-sensitive and urgent delivery missions.

Specifications

Base Mass
80kg
Fuel Capacity
80 units
Thrust Power
2.25x
T/W Ratio
2.81

Best For

Campaign missions requiring speed and agility (hired for missions only)

Strengths
  • Lightweight
  • High thrust-to-weight ratio
  • Very agile
Weaknesses
  • Limited fuel
  • Less cargo space
  • Expensive

Quick Comparison

Ship Mass (kg) Fuel (units) Thrust T/W Ratio Class
Mosquito 100 100 1.5x 1.50 Starter
Mule 300 200 2.5x 0.83 Heavy Hauler
Vector 80 80 2.25x 2.81 Sport

Ship Selection Tips

For Beginners

Start with the Mosquito. Its balanced stats and forgiving handling make it perfect for learning the game mechanics.

Campaign Missions

The Mule and Vector are hired ships for specific mission types. You'll fly them when accepting missions that require their specialized capabilities.

Quick Play

In Quick Play mode, all three ships are available and selected randomly, giving you practice with different flight characteristics.

Ship Ownership & Usage

Campaign Mode: You own and fly the Mosquito for trading and station travel. When you accept missions requiring specialized capabilities (heavy cargo or speed), you'll hire the Mule or Vector for that specific mission.

Physics Note: Ship mass affects landing physics. Heavier ships (like the Mule with cargo) require more thrust to decelerate and are more challenging to land precisely. The Thrust-to-Weight (T/W) ratio indicates how responsive a ship feels - higher is more agile.