Gameplay Guide

Everything you need to know to become a successful pilot

Getting Started

1. Download & Install

Get SkyLander from the Garmin Connect IQ Store on your compatible Garmin watch. Launch the app and create your pilot profile.

2. Your First Flight

Start at Earth Orbit with your Mosquito ship. Travel to Luna Base to discover it - this unlocks trading and missions to that station. Practice landing before taking on cargo.

3. Master Landing

Landing is physics-based - use your thrusters to counter gravity and control your descent. Aim for gentle touchdowns to preserve hull integrity.

Quick Tips for Beginners
  • Start with short routes (Earth → Moon)
  • Land slowly - below 5 m/s is safe
  • Watch your fuel gauge carefully
  • Save credits for fuel tank upgrade first
  • Discover stations before missions become available

Ship Upgrades

Upgrade your ship to access new regions and improve capabilities. Costs double with each level.

Fuel Tank

Levels: 1 → 5  |  Base: 500 cr

100 → 150 → 200 → 250 → 300 fuel capacity

Key: Unlocks new regions. Level 2 opens Asteroid Belt, Level 3 opens Jupiter, etc.

Engine

Levels: 1 → 3  |  Base: 1,000 cr

100% → 75% → 50% fuel consumption

Key: Level 3 cuts fuel usage in half, essential for long-distance routes.

Cargo Hold

Levels: 1 → 3  |  Base: 800 cr

10 → 20 → 40 cargo units

Key: More cargo = more profit per trip. Also reduces cargo weight penalty.

Landing Gear

Levels: 1 → 3  |  Base: 600 cr

Safe landing speed: +20% → +40%

Key: Land faster without damage, saving on repair costs.
Suggested Priority

1. Fuel Tank L2 (unlocks Asteroid Belt) → 2. Cargo Hold L2 (doubles profits) → 3. Fuel Tank L3 (unlocks Jupiter) → 4. Engine L2 (fuel savings)

Regional Access Requirements

The solar system is divided into 5 regions, each requiring specific upgrade levels to access. Plan your upgrades accordingly!

Inner System

Earth, Moon, Mars, Mercury, Venus

Always Available
Start here and build your fortune
Asteroid Belt

Ceres, Vesta, Pallas, Juno, Hygiea

Fuel Level 2
Mining operations with valuable ores
Jupiter System

Europa, Ganymede, Io, Callisto, Jupiter

Fuel 3 + Engine 1
Major trade hub with exotic goods
Saturn System

Titan, Enceladus, Rhea, Ring Station

Fuel 4 + Engine 2
Advanced stations, high-value cargo
Outer System

Uranus, Neptune, Triton, Pluto

Fuel 5 + Engine 3
Frontier outposts, premium prices

Mission System

How Missions Work

Discovery Required: You must first travel to and discover a station before missions to that station become available.

Hired Ships: Missions provide a specialized ship (Mule or Vector) - you don't use your Mosquito. After completing the mission, you're returned to your original station with your Mosquito.

Pre-Fueled: Mission ships come with plenty of fuel for the job - no need to worry about your personal fuel reserves.

Mission Types

Cargo Delivery (Mule)

Transport goods between stations using the heavy-lift Mule ship. Payment includes 10% insurance.

Urgent Delivery (Mule)

Time-sensitive cargo with bonus payments for speed. The Mule handles heavy loads efficiently.

Reconnaissance (Vector)

Scout missions using the agile Vector ship. Collect data points while navigating hazardous terrain.

Rescue (Vector)

Emergency rescue operations requiring the Vector's speed and maneuverability.

Landing Physics

Key Concepts

  • Gravity: Constantly pulls your ship down. Varies by location (Moon is easier than Earth).
  • Mass: Ship + Fuel + Cargo. More mass = harder to stop, more fuel needed.
  • Thrusters: Main thruster counters gravity. Side thrusters control horizontal movement.
  • Velocity: Keep landing speed under 5 m/s for safety. Slower = better.
Landing Technique
  1. Approach landing pad from above
  2. Use main thruster early to slow down
  3. Adjust horizontal position with side thrusters
  4. Final approach: gentle thrust bursts
  5. Touch down at < 5 m/s
Pro Tip: Start braking earlier than you think. It's better to hover and descend gently than to crash from too much speed.

Station Services

Refueling

1 credit per fuel unit (10-unit increments)

Always keep reserve fuel for landing maneuvers.

Hull Repair

5 credits per 1% damage (10% increments)

Perfect landings = no damage. Mission repairs are auto-deducted.

Support Development

SkyLander is now completely free with all features unlocked. If you're enjoying the game, consider supporting development with an optional donation to help create new content and features.

Register & Support