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Help and guides

Five guides covering the ships, the stations, the economy and how a run actually goes

Station network map

All 25 stations and the routes between them, drawn as a graph you can drag around. Each link is labelled with what the jump costs in fuel.

Interactive

Ships

Mass, fuel capacity and thrust for the Mosquito, the Mule and the Vector, and which of the three you actually get to fly.

3 ships

Stations

Every station by region, with its distance from Earth, its surface conditions and the upgrade level you need to get there.

25 stations

Trading

How the station price multipliers work, why you only get 85% of the listed price when you sell, and four routes that pay.

Economics

Gameplay

Start here. Your first flight, the four upgrades and what each one unlocks, the mission types, and how landing physics work.

Start here
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